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Dota 2 patch 7.17 brings mild but noteworthy changes

This patch changes plenty of heroes and a few items.

Valve

Once again, it’s not Thursday, but instead, a Dota Pro Circuit Major has just ended. And, in fact, it’s the last Major of the season.

So yep, that’s right — it’s the first patch of the post-Pro Circuit season! Which means we’re probably going to get back on schedule — at least, until The International 8 passes late this August, according to Valve. Again, we’re going to be seeing patches mostly aimed at balancing out the game as well as possible until the massive event, starting with this mostly hero-focused update.

Just about 50 heroes have been changed this time around, most with relatively minor tweaks, especially to Talents. But a few are a bit drastically different; for instance, Tiny and Clinkz are notably more powerful, while Enigma’s Ediolons have been given substantial health regeneration. Some items are seeing some minor changes as well this time.

We’ve got the full patch notes before for you to check out:

Items

  • Eul’s Scepter of Divinity: Bonus movement speed reduced from +40 to +30
  • Moon Shard: Night vision increased from 300/150 (base/consumed) to 400/200
  • Refresher: Recipe cost reduced from 1800 to 1700
  • Talisman of Evasion:
    Evasion reduced from 20% to 15%
    Cost reduced from 1450 to 1400
  • Solar Crest: Base evasion reduced from 20% to 15% (active application is still 20%)

Heroes

Abaddon:

  • Level 10 Talent increased from +20% XP to +25%
  • Level 15 Talent increased from +60 Mist Coil Heal/Damage to +75
  • Level 15 Talent increased from +6 Armor to +8

Alchemist

  • Chemical Rage now applies a basic dispel on cast

Ancient Apparition

  • Level 10 Talent increased from +60 Gold/Min to +90

Anti-Mage

  • Base damage increased by 2

Bane

  • Base damage reduced by 2
  • Brain Sap manacost increased from 70/100/130/160 to 90/115/140/165

Beastmaster

  • Base armor reduced by 2

Bristleback

  • Viscous Nasal Goo now has a -2 base armor reduction

Clinkz

  • Base armor increased by 1
  • Strafe dodge now works against non-player units
  • Strafe attack speed increased from 80/140/200/260 to 110/160/210/260

Clockwerk

  • Base damage reduced by 4

Crystal Maiden

  • Crystal Nova cooldown reduced from 12/11/10/9 to 11/10/9/8
  • Level 15 Talent increased from +120 Gold/Min to +150

Dark Willow

  • Bramble Maze cooldown reduced from 40/35/30/25 to 34/31/28/25
  • Level 10 Talent increased from +20 Damage to +30

Death Prophet

  • Exorcism spirit spawn interval increased from 0.3 to 0.35

Disruptor

  • Thunder Strike cooldown increased from 15/13/11/9 to 18/15/12/9

Earthshaker

  • Echo Slam now has 100 Initial Damage

Enchantress

  • Nature’s Attendants cooldown reduced from 45 to 35
  • Enchant slow rescaled from 3/4/5/6 to 3.75/4.5/5.25/6

Enigma

  • Demonic Conversion manacost reduced from 170 to 140/150/160/170
  • Demonic Conversion Eidolon HP regen increased from 0.25 to 4

Gyrocopter

  • Level 15 Talent changed from +3 Flak Cannon Attacks to +0.5s Homing Missile Stun Duration
  • Level 20 Talent reduced from +45 Movement Speed to +40

Huskar

  • Level 25 Talent changed from 0 Inner Vitality Cooldown to Burning Spears Pure and Pierces Immunity
  • Level 25 Talent increased from +125 Attack Range to +150

Invoker

  • Catacylsm max spread distance reduced from 220 to 200

Io

  • Spirits damage reduced from 25/50/75/100 to 20/40/60/80
  • Tether movement speed reduced from 7/10/13/16 to 5/8/11/14%
  • Level 10 Talent reduced from +60 Damage to +45
  • Level 20 Talent reduced from +20 Health Regen to +15

Juggernaut

  • Base armor increased by 1

Keeper of the Light

  • Chakra Magic no longer has a 25/35/45/55 manacost

Leshrac

  • Lightning Storm cast range reduced from 650/700/750/800 to 650

Lich

  • Frost Blast attack slow increased from -20 to -30
  • Frost Blast cooldown reduced from 8 to 7
  • Level 10 Talent increased from +175 Health to +200

Lycan

  • Feral Impulse damage reduced from 15/26/37/48% to 12/24/36/48%

Magnus

  • Base strength increased by 1
  • Skewer slow increased from 2.5/2.75/3/3.25 to 3.25
  • Shockwave damage increased from 75/150/225/300 to 90/160/230/300

Meepo

  • Base armor increased by 2

Mirana

  • Level 25 Talent reduced from -80s Moonlight Shadow Cooldown to -75s

Naga Siren

  • Song of the Siren manacost increased from 100/150/200 to 150/175/200

Necrophos

  • Level 15 Talent increased from +16% Ghost Shroud Slow to +20%
  • Level 25 Talent increased from -1.5s Death Pulse Cooldown to -2.5s
  • Level 25 Talent increased from +0.6 heartstopper Aura to +0.8

Night Stalker

  • Crippling Fear cooldown increased from 12 to 24/20/16/12
  • Void cooldown increased from 8 to 11/10/9/8

Oracle

  • Fortune’s End is no longer disjointable
  • Level 15 Talent increased from +90 Gold/Min to +120

Pangolier

  • Fixed Rolling Thunder having no effect on units like Primal Split Brewlings and Ancients neutrals (still doesn’t affect Roshan)

Phantom Assassin

  • Stifling Dagger slow rescaled from 1/2/3/4 seconds to 1.75/2.5/3.25/4
  • Level 20 Talent improved from Double Strike Stifling Dagger to Triple Strike Stifling Dagger

Phoenix

  • Supernova stun duration from 1.5/2/2.5 to 2/2.5/3.0

Puck

  • Waning Rift silence duration increased from 0.75/1.5/2.25/3 to 1.5/2/2.5/3

Pudge

  • Level 10 Talent changed from +5 Armor to +30% XP
  • Level 15 Talent changed from +75 Damage to +12% Rot Slow

Riki

  • Base armor increased by 1
  • Base damage increased by 4

Sand King

  • Base damage reduced by 3
  • Caustic Finale slow reduced from 21/24/27/30% to 15/20/25/30%

Shadow Shaman

  • Base intelligence increased by 2
  • Hex manacost reduced from 110/140/170/200 to 70/110/150/190
  • Level 15 Talent increased from -4s Hex Cooldown to -5s
  • Level 25 Talent reduced from +60 Wards Attack Damage to +50

Silencer

  • Arcane Curse penalty duration increased from 4 to 5 seconds

Sniper

  • Assassinate cast range increased from 2000/2500/3000 to 3000
  • Level 10 Talent changed from +15% Cooldown Reduction to +25%

Spectre

  • Level 15 Talent increased from -8s Spectral Dagger Cooldown to -10s

Spirit Breaker

  • Greater Bash disable duration increased from 1/1.2/1.4/1.6 to 1.2/1.4/1.6/1.8
  • Nether Strike damage reduced from 150/250/350 to 150/200/250
  • Level 10 Talent increased from +400 Night Vision to +600

Sven

  • Storm Hammer Manacost reduced from 140 to 110/120/130/140

Terrorblade

  • Agility gain increased from 3.2 to 3.7

Tiny

  • Base movement speed increased from 280 to 285
  • Tree Throw splash damage increased from 130% to 150%
  • Grow Status Resistance increased from 20/30/40% to 30/40/50%

Ursa

  • Overpower duration increased from 15 to 20
  • Level 20 Talent changed from +1s Enrage Duration to +1.5s

Winter Wyvern

  • Base Intelligence increased by 2

Wraith King

  • Mortal Strike skeletons now have 30% Magic Resistance
  • Level 15 Talent increased from +25 Skeletons Attack Damage to +35

Zeus

  • Lightning Bolt manacost increased from 75/95/115/135 to 90/105/120/135